2 thoughts on “Sprite Castle 086: Impossible Mission

  1. Ben

    I only managed to win Impossible Mission by calling for the correct orientation of each puzzle piece. Sort of a crutch, and it was never going to get me the highest possible score, but it did allow me to beat the game multiple times.

  2. artisian78

    That was a good podcast, Flack. I never really got a chance to play Mission Impossible on a physical Commodore 64, but rather on an emulator.

    If anything, Mission Impossible seems silmiar to the Sega Master System game Zillion.

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